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Breath Of The Wild With Dlc

Zelda: Breath of the Wild DLC one guide: The Master Trials explained, including new detail and gear locations

All the info on Breath of the Wild'southward DLC in one identify.

The Zelda: Breath of the Wild DLC ane: Trial of the Sword is the first of two add-on chunks of content coming to the huge Switch and Wii U run a risk.

The start adds new modes and features that expands the existing world: a harder Main Mode, a new special Trial, a Hero'south Path Fashion, new equipment, and a new method of fast travel with the Travel Medallion, with this Zelda: Breath of the Wild DLC 1 guide explaining how to access them all.

There are also several expansion pass chests which give you bonus items and a fancy Nintendo Switch shirt.

If yous're after assist for the main game itself, and then consult our Zelda: Breath of the Wild walkthrough and guide.

Zelda: Breath of the Wild - Switch vs Wii U Comparison + Frame Rate Exam

What is inside Zelda: Breath of the Wild DLC 1 and how practise you access it?

When you purchase the expansion pass and patch the game to the latest version (on Switch, select the Zelda game icon, press the + button and so Organisation Update) you'll be told about all the new content on the home screen. Here's a quick recap:

  • Master Mode (Hard mode)
  • Trial of the Sword access (quest for the new Cave of Trials)
  • Hero's Path (map feature)
  • Quests for the Travel Medallion, Korok Mask, and Tingle, Majora'south Mask, Phantom, Midna outfit locations

Loading into your save will activate all the quests, which must be completed before yous tin access their relevant additions. Hero'south Path will be available from the off, while Master Mode will be accessible immediately from the main carte du jour.

New features in Zelda DLC 1: The Master Trials

Three fundamental additions to the gameplay itself in Zelda: Breath of the Wild is a harder Master Mode, and a special Trial, known as Trial of the Sword, and the Hero's Map addition.

Master Mode

Principal Mode volition let players accept on Jiff of the Wild at an increased difficulty, using a fresh and separate salvage file accessed from the main card.

Highlights include:

  • All enemies take an increased 'rank', then Red Bokoblins instead appear as Bluish, and then on.
  • Tougher enemies appear in traditionally 'low-level' locations - such as Lynels on the Great Plateau.
  • There are "higher-ranking enemies you won't find through normal play", according to Nintendo, so expect a few new surprises.
  • Enemies recover wellness during battle, and spot you earlier as you approach.
  • Floating rafts held aloft by balloons appear around Hyrule, holding enemies and treasure chests.
  • Just one transmission save and one auto-relieve volition exist available.

Needless to say it'southward a very tough challenge that requires more than care in combat than ever before - both in choosing your battles and retaining the few items you take - and so brand sure you've at least sunk a few hours into the regular version of the game earlier even attempting.

Trial of the Sword

The Trial of the Sword is the new name for what was initially announced as the Cave of Trials - a feature that was also nowadays in previous Zelda games like Twilight Princess and Air current Waker, under the guise of the Cave of Ordeals and Savage Labyrinth.

Could this exist where y'all access the Trial of the Sword?

This unique location volition be attainable to those with the DLC once it's released, and features a special Trial with a particularly slap-up reward for dedicated players.

Within, you'll be stripped of all your items - including weapons and armour - and need to defeat wave afterward moving ridge of enemies. After progressing through effectually 45 rooms worth of them, you'll proceeds a special prize: an improvement for your Master Sword.

With Trial of the Sword completed, the Main Sword volition be 'awakened'; it'll be forever powered-up to level 60 without a cooldown. As it will still exist unbreakable, it becomes perhaps the well-nigh useful weapon in the game.

Note that:

  • You lot need to have the Master Sword unlocked before you can play the Trial. Once you lot have it, put it back in its pedestal to kickoff the trial.
  • Weapons, armour and items are removed, but your hearts and stamina remain - and then it pays to visit as many Shrines equally possible beforehand.
  • There are 45 floors, with two breaks along the way i tertiary and two thirds of the manner through which you tin can resume from. If you die betwixt these respite periods, y'all have to first dorsum at the last one. Starting from ane of these wipes your inventory once more.
  • Someone has already beaten Trial of the Sword, with a surprisingly long time of four hours, which you can watch in full below:

Hero'due south Path

Hero'south Path manner is a new tracking system that volition exist available as before long as y'all obtain the DLC. Substantially, it shows your post-obit your path throughout your playthrough of the game so far, which you tin rewind and fast forward and will.

The chief apply for this is tracking where you have and haven't been - or perhaps where abouts exactly that one cool thing was that you scrambled effectually that unidentifiable hilltop trying to reach once.

It tracks back equally far equally a remarkable 200 hours of gameplay, so you can balance relatively easy in that near, if not all, of your playthrough will be tracked by it. And yes, it'southward been tracking you lot from launch, then it'll work on any save file you throw at it.

New gear locations in Zelda: Breath of the Wild DLC 1 The Primary Trials

Finally, some new equipment and items will be available in the Primary Trials DLC. Every bit before long every bit y'all load the game yous receive quests to start them, and we have specific locations for each every bit follows:

  • Travel Medallion location, allowing you to create a custom fast travel point
  • Korok Mask location, helping you track downward Korok Seeds easier
  • Tingle, Majora'due south Mask, Phantom, Midna outfit locations, inspired past previous Zelda games

It'due south worth noting that the above items cannot be upgraded like traditional gear in the original adventure. So while the latter set have additional abilities - such equally increasing your running speed at nighttime while wearing the Tingle costumes - they won't be equally potent defence-wise as end-game armour.

That said, for new adventures or sheer novelty, they are well worth tracking downward. As the game mentions, all of these are 1-of-a-kind, so make sure you don't delete them from your inventory!


Cheers to a new update, it's at present possible to play Zelda Jiff of the Wild in VR. Want help with the main game? Our Zelda: Breath of the Wild walkthrough can aid complete Divine Beasts Vah Ruta, Vah Rudiana, Vah Medoh and Vah Naboris and more. There's also how to get the Master Sword, Hylian Shield and all Zelda Captured Memories and Neat Fairy Fountain locations, while our Shrines locations and Shrine maps hub explains where to find and solve every puzzle room, including dragon locations and Labyrinth solutions. We also have a DLC 1 guide and DLC two guide, including all Tingle, Majora's Mask, Phantom, Midna outfit locations.


Zelda DLC Expansion Pass chest locations

Likewise as the above, as part of buying the Expansion Laissez passer you lot'll also have access to 3 chests within the starting Peachy Plateau area. Even if you started the game, yous tin can caput back and catch them.

Cerise: This chest is next to the Oman Au Shrine with the Magnesis Trial.

Flop Arrow x5: From the Kah Namut Shrine with the Cryonis Trial, run round the back and wait to the south. The breast is visible on the exterior wall below - only jump or glide downwards and open it.

Nintendo Switch shirt: Caput to the Ja Baij Shrine with the Bomb Trial, and climb the wall contrary.

Like the other outfits above, brand sure you don't delete the shirt, as in that location is no way you'll be able to get some other. Enjoy!

What we know almost other Zelda Jiff of the Wild DLC

The Zelda: Breath of the Wild DLC is available just through a Legend of Zelda: Breath of the Wild Expansion Pass, which is available to order at present.

To be articulate, purchasing the Expansion Laissez passer is the only way to become either of the DLC packs, then it'southward all or nothing. The package itself costs £17.99, or €xix.99.

This get-go DLC, The Master Trials, is the starting time of the two that characteristic in the Expansion pass, with the other - the Champion's Carol - coming at some point in winter 2017.

The 2nd DLC will focus on Zelda and the 4 champions who fought and died 100 years earlier the events of the principal game. Every bit our announcement story speculates, could we be exploring the world of Hyrule of 100 years agone, and possibly be playing Zelda herself?

The pack will release with four new amiibo - based on the 4 champions - which tin can be purchased together in a pack. Their functionality has yet to be revealed.

Additional reporting by Chris Tapsell

Breath Of The Wild With Dlc,

Source: https://www.eurogamer.net/zelda-breath-of-the-wild-dlc-1-the-master-trials-trial-of-the-sword-master-mode-heros-path-expansion-pass-chests-4675

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