How To Spawn Tusk Thumper
Grineer mobile defense platform. Pneumatic groundpounders, high-driblet entrances and wide-bore cannons deliver the same simple message: boom.
- For the Thumper Mod, see Thumper.
- For the Archwing Power, see Thumper (Elytron).
The Tusk Thumper is a heavily-armored Grineer quadrupedal vehicle designed for heavy combat. They tin be found in the Plains of Eidolon during daytime.
Stronger variants exist: the Tusk Thumper Bull and the Tusk Thumper Doma.
Tactics [ ]
- The heavy armor on the Tusk Thumper makes its body impervious to all forms of attack. To bargain damage to information technology, players must destroy the destructible armor plates on the Thumper'south knees, which will reveal a glowing blueish-light-green weak spot on each leg that can exist attacked. Each weak spot constitutes a quarter of the Thumper's health, with each leg weak spot closing up if its wellness pool is depleted, thus all four leg weak spots must be destroyed in order to kill the Thumper.
- The Thumper possesses unusual agility for a unit of its size, capable of jumping high into the air to either reposition itself or attempt to slam down onto enemies beneath it. Information technology is too capable of charging forrad at cracking speeds, knocking over any enemies in its path.
- Occasionally, the Thumper will brace its legs and and so utilize its pneumatic groundpounder on its belly, which it slams into the ground repeatedly to create upwards to 5 radial shockwaves that deal damage and knockback in a large surface area. The Thumper in this state is immobile, nonetheless, making it easier for players to aim for its weak spots, specially its "back" two legs that it typically keeps turning away from you as information technology moves around and turns to aim weapons at you. These shockwaves, as the physics of their source imply, are purely through the ground. If yous are hovering in a higher place the ground such as in an Archwing they volition accept no upshot on you, although the sounds of the impacts will stagger your aim. This can exist a primal way of getting to the "back" weakspots.
- The Thumper has two ranged weapons consisting of a large telescopic cannon on its forepart and a rapid-burn down autocannon on ane side. These weapons have their own hitboxes and hitpoints, which can be destroyed to temporarily knock them out of commission.
- Dormant Thumpers are cached hush-hush and thus are not visible from long distances. They will only emerge from the ground once players are inside striking distance.
- When a Thumper only has half its wellness left, it will eject a hatch on its acme side, opening upwardly a launcher that will allow it to release Tusk Seeker Drones to telephone call in reinforcements.
- The advanced Thumper variants - the Tusk Thumper Bull and Tusk Thumper Doma - have higher chances of spawning when performing high level Bounties.
- Only one Thumper at a time will appear on the Plains at any instance, and there is a 90 to 120 second cooldown time before another Thumper will spawn.
Notes [ ]
Tusk Thumper Spawn Locations Map
(Based on stance and may not reflect actual spawn rates.)
Tips [ ]
- Decreasing the Tusk Thumper's motion speed can make it easier to shoot the weak spots:
- Stripping the Tusk Thumper's armor can arrive more than vulnerable to damage:
- Abilities that make Tenno invisible, e.chiliad.
Loki 's
Invisibility , tin can assistance making Tusk Thumper less active. Information technology will not retaliate against invisible Tenno and less likely move around.
- The Thumper is incapable of hitting
Titania with its melee, charge, and shockwave attacks if she is above the ground in her
Razorwing course. While it tin can still shoot her, it will adopt to attack her Razorflies, which tin proceed the Thumper busy while
Titania shoots its weak spots.
- A beacon from
Buzlok 'south alternate burn can be used to tag a weak spot, allowing Tenno to deal harm with ease.
- Operator's Void Beam can likewise deal significant damage against the Thumper, especially with Prism/Scaffold that has Dial Through and/or AoE harm.
- This method is quite ammo-efficient equally Void Beam is just rechargeable, while the Thumper requires a lot of ammo to bring down.
- Stolen Tusk Dargyn tin be used to slowly fight the Thumper as well. Though it is recommended to periodically destroy its gun to forestall retaliation as Dargyn is not so resilient.
- Voidrig'southward
Guard Mode deals massive harm to the Tusk Thumper.
- When doing Sorties, these variants are guaranteed to show up due to the levels that Sortie missions get-go at.
- When doing high-level bounties these variants become more than common, so a good way to find them is past activating a tier 5 compensation and search for the thumpers instead of completing the objective.
- As of Update 31.ii (2022-03-16), extracting with a bounty in progress volition neglect the mission and cause y'all to lose all loot. Either consummate the bounty, or go to the objective, so abandon it to fail the bounty before extracting.
Trivia [ ]
- Tusk Thumper is the offset Grineer ground vehicle and second hostile ground vehicle introduced in the game, first being Coildrive.
- There are two inactive Tusk Thumpers of unknown variant in orangish in a small base area at the middle point between Ostwan Range and Renthi Spring on Plains of Eidolon.
- There is a unique-looking console positioned close to each of them, presumably for maintenance purpose.
Bugs [ ]
- Thumpers will despawn subsequently a catamenia of time. Fifty-fifty within view of the player.
- Thumpers can on very rare occasion spawn inside caves, unable to movement around - Only plough. This seems to only happen if the player is inside said cavern.
A Tusk Thumper beingness stuck, but able to turn, inside ane of the caves in the Plains of Eidelon.
Patch History [ ]
Update 31.5 (2022-04-27)
- Plains of Eidolon Thumper Changes & Fixes:
- Made improvements to Plains Thumper movement.
- Changed post-New State of war quest Plains of Eidolon Thumpers to have quest-specific detailing during specific bounties.
- Added a burn projector on the Thumper's legs one time the weak point is destroyed.
- Plains Thumpers now turn more slowly when adjusting to face their target.
- Plains Thumper ground thump attack at present has more time spacing between shockwaves.
- Inverse Plains Thumper cannon assault to better select enemies at range.
- Stock-still Plains Thumper random speed increase.
- Stock-still issue with Plains Thumper that would go out it suspended in the air after performing a accuse attack.
- Fixed Plains Thumper cannon and shotgun turret attack consistency.
Update 31.1 (2022-02-09)
- New Thumper variants have been added to the Post-New War Plains of Eidolon! Past selecting the Narmer Bounty yous'll find these Thumpers ambiently patrolling the Plains.
- Their driblet tabular array matches that of its analogue.
Update 27.2 (2020-03-05)
- (Undocumented) Wellness blazon changed from Blend Armor to Mechanism.
Update 24.vii (2019-04-10)
- Increased the Tusk Thumper meet chances and lowered the meet cooldown from 180-240s to 90-120s.
- Converted the Tusk Thumper'south Health class from 'Cloned Flesh' to a more appropriate 'Hulking Armor' class.
- Fixed cases of extremely loftier impairment breaking Tusk Thumper, making it impossible to destroy, such every bit the Tusk Thumper remaining alive after destroying it and excess impairment from shooting off the armor plates going towards the chief Health bar.
- Fixed Tusk Thumper despawning if it or players moved too far from where it originally spawned.
- Fixed the Tusk Thumper'southward damage reduction not applying to all hit types
- Stock-still a script mistake that could occur subsequently killing the Thumper, such as Operator Amps.
Hotfix 24.6.2 (2019-04-05)
- Tusk Thumpers volition at present only call in reinforcements when at half Health or lower.
- Tusk Thumper charge behavior now has a timeout to forbid it from getting stuck charging indefinitely.
- Tweaks to meliorate Tusk Thumper jump animations.
- Fixed Tusk Thumper weak points getting covered / disabled when information technology wasn't the i taking impairment.
Update 24.vi (2019-04-04)
- Introduced.
Come across as well [ ]
- Tusk Thumper Balderdash, the intermediate variant.
- Tusk Thumper Doma, the final variant.
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How To Spawn Tusk Thumper,
Source: https://warframe.fandom.com/wiki/Tusk_Thumper?file=HS1cvkZ.jpg
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